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Time for Hats
Genre: Wave-based Shooter
Production Period: 4 Weeks
Year: 2023
Members: 5
Engine: Unreal 5
Game Trailer
Team: Goop Games
Sound | Level | QA | UI/UX | Documentation
Time for Hats is a Wave-based Shooter where the player is put to the task of exterminating the ongoing slime invasion with a major threat appearing every so often in a magical forest. It was created in four weeks in a team of five consistenting of two artists, two designers and one programmer.
In this project, I worked on the creation of the GDD and maintaining it, the initial stages of the level and environment alongside the other designer, UI layout to have a presentable UX, QA documentation, playtesting with my previously worse hardware and creating majority of the sounds with in-depth editing and other minor design aspects.
Download "Time for Hats" on itch.io
https://asherfarag.itch.io/time-for-hats
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