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Soft skills:
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Open-minded
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Critical thinking
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Team collaboration
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Communication skills
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Attention to detail: an
eye for perfection in work -
Problem solving and analysis
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Self + spatial awareness
About Me - Nathan Huynh
I am an AIE Institute Melbourne Graduate with an Advanced Diploma in Game Design and Development. I have a passion for
all aspects of game design but have expertise specifically in level design, sound design, gameplay design and documentation. I have experience creating visually formatted and detailed game design documents while having a heavy emphasis on maintaining them, multi-layered SFX and meaningful level layouts that make use of game mechanics.
Hard skills:
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User Experience + Interface
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Level Design
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Systems and Mechanics
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QA and Playtesting
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Sound Design
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Gameplay Design
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Documentation
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Task Scheduling
Software Experience:
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Game Engines (Unreal 5, Unity)
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Prototyping Software (Draw.io, Twine, Excel)
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Documentation Tools (Google Suite, Microsoft Office)
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Scheduling Tools (HackNPlan, Trello)
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Editing Tools (Audacity, Photoshop)
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