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Blight
Genre: Souls-like Demo
Production Period: 4 Months
Year: 2024
Members: 11
Engine: Unity
Game Trailer
Team: BlindMunchGames
Sound | Level | Gameplay | Documentation
Blight is a Souls-like single boss fight demo where the player fights a plagued General ruling over a corrupted castlehold. It was created of four months of production and one month of pre-production in a team of eleven, seven artists, three designers and one programmer.
In this project, I worked on the creation of the GDD and maintaining it, the initial stages of the level and environment alongside the lead environmental artist, balancing and finetuning gameplay and creating majority of the sounds with in-depth editing and other minor design aspects such as fixing environment colliders and camera optimisations.
Download "Blight" on itch.io
https://blindmunchgames.itch.io/blight
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